AI Insights · Timothy · October 2025
Top Card Battler Apps Performance in Latin America Q3 2025
Explore the performance trends of the top card battler apps in Latin America during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the card battler category in Latin America saw varied performance among the top applications on a unified platform. Data from Sensor Tower provides intriguing insights into the trends of downloads, revenue, and active users for these leading apps.
Pokémon TCG Pocket from The Pokemon Company witnessed fluctuations in its weekly revenue, with a notable peak at approximately $364K at the start of July, followed by a dip and subsequent rise to around $332K by the end of September. Weekly downloads started strong at about 114K and experienced a gradual decline, closing the quarter at roughly 99K. The app maintained a large user base, though weekly active users saw a decrease from over 3.9M to approximately 3M by the end of the quarter.
Plants vs. Zombies™ Heroes by Electronic Arts showed stable weekly revenue, hovering around $5K throughout the quarter. Downloads experienced a decline from over 40K in early July to about 30K by the end of September. Active users also decreased, starting at over 402K and ending at approximately 319K.
Despite generating no revenue, Pokémon TCG Live maintained a steady stream of downloads, ranging from 12K to 18K weekly. Its active user base grew from around 166K to nearly 182K, indicating consistent engagement.
Mighty Party: Battle Heroes by By Aliens L.L.C - F.Z experienced modest revenue growth, peaking at about $3K mid-quarter. Downloads varied, with a peak in mid-September at 18K before dropping to approximately 8K by the end of the month. Active users showed a slight increase, reaching over 80K before declining to about 66K.
Finally, Yu-Gi-Oh! Duel Links from KONAMI saw a significant spike in revenue at the end of September, reaching $66K. Downloads fluctuated, peaking at 28K in the last week of the quarter. Active users remained relatively stable, with a slight increase, peaking at over 87K before ending at approximately 83K.
For more detailed insights and data, visit Sensor Tower.